I’ve been a fan of Neil Gaiman’s writings for many years but I really don’t understand the reason for comics for adults so have stayed away from the creation that really launched Gaiman as a fantasy superstar writer, The Sandman series. Don’t get me wrong, I loved comics as a kid and have really enjoyed the nostalgia of the recent Folio Society triple set of Marvel reprints for what is known as the Gold, Silver and Bronze ages of comic books and reviewed the Silver Age edition almost a year ago here but I’ve never read a graphic novel or indeed been that interested in trying. I might have known that Gaiman would eventually draw me to a genre I have ignored for so long. Preludes and Nocturnes collates the first eight comics from The Sandman series which eventually ran to seventy five issues from January 1989 to March 1996.
The first comic deals with the capture of The Sandman, aka Morpheus, aka Dream in 1916 through a magical incantation that goes wrong. Roderick Burgess and his acolytes were actually trying to summon and capture Death and got instead the ruler of dreams. Frustrated by their prisoner clearly not being the right target and his refusal to say anything so they don’t know which powerful entity they have actually trapped they leave him in the magic circle hoping he will talk and be of use, but he simply sits there , biding his time, for seventy years, until he is accidentally released. After swiftly taking his revenge on the only mortal still alive who was involved in his capture he finds that his realm has gone to wrack and ruin in his absence and his three essential tools, his bag of sand, his helmet and his ruby talisman have gone missing and without them his powers are dramatically reduced.
The next six comics deal with his recovery of the missing artefacts, some of these stories work rather better than the others. The main failure is Passengers which tries too hard to make The Sandman part of the DC Comics universe by jamming other characters from that stable of superheroes and villains into the story line. Yes The Sandman is a DC character, initially created by Joe Simon and Mark Fleisher in 1974 in the traditional hero suit of close fitting top and tights but the Gaiman re-invention of the character fifteen years later doesn’t sit well amongst the costumed heroes and it just feels wrong, even Gaiman describes the attempt as “perhaps misguided”. These all come under the horror fantasy genre, especially 24 Hours which would definitely get an adults only certificate if it was filmed. The dark artwork if perfectly fitted to the story although the original artist left after just five comics and the design subtly changed at that point but not as much as it was going to do.
The page below is from the final comic in this volume, The Sandman now has his power restored and so his initial quest is complete. The resolution has come as an anticlimax and what he doesn’t know now is what to do next so is reduced to just sitting, feeding the pigeons in a park until his sister arrives to try to shake him out of his deep reverie. As you can see the artwork is very different in this comic which is effectively a codicil to the first seven, I actually enjoyed this episode more than those before it and this is the first slight hint of the existence of The Endless a group of seven siblings who are like gods (although there is no specific reference to the family this early on in The Sandman series). In the final panel of this comic, and the book, you see that The Sandman is back.
Did I enjoy reading this? Yes. Will I therefore purchase and read the rest? Probably not. It was fun to experience such a complex story in the comic format but I don’t feel the need to read more in this style. I am intrigued by the recent audio version being produced as a series of dramas by Dirk Maggs whose work in the field of adapting fantasy novels to audio dramas I greatly admire, so ironically I may well continue my experience of reading a graphic novel but in a format with no pictures.